THE FIRST BERSERKER: KHAZAN OPçõES

The First Berserker: Khazan Opções

The First Berserker: Khazan Opções

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A clara inspiração de modo a isso foi Nioh, que também utiliza 1 sistema natural semelhante, mas isso tira um pouco do charme por um Souls e a graça do explorar 1 mundo interconectado e dar caminhos bem escondidos entre as áreas.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

24 do marçeste do 2025 por André Custodio À medida qual a comunidade souls Teimavive Ainda mais viúva com a falta de novos Dark Souls e usando o abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais de que vêm dando as caras nos últimos anos.

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Isso porque, apesar de deter propriedades saiba como combates punitivos e qual dependem natural do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.

Igualmente temos personagens muito bem escritos qual acompanham este protagonista durante a jornada e que agregam muito natural de modo a o conteúdo da história.

Quem gosta por um souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto o fato do que nãeste há um grande mapa interconectado de modo a explorar.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

Isso não foi reflexo único Destes aumentos das minhas The First Berserker: Khazan habilidades ou dos melhores equipamentos do protagonista, porém sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

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